
#include "object.h"

struct Class_struct {
    int fake;
    
    
};

eruta_object(Class);

/*
typedef struct Class_struct Class_type;

typedef const Class_type * Class;
*/

struct Object_struct {
    Class _class;
    
    
};

typedef struct Object_struct Object_type;
typedef const Object_type * Object;


typedef void * (*func_void_void)(void*);

